Python is a simple, yet powerful programming language that bridges the gap between C and shell programming, and is thus ideally suited for rapid prototyping. Its syntax is put together from constructs borrowed from a variety of other languages; most prominent are influences from ABC, C, Modula-3 and Icon.
The Python interpreter is easily extended with new functions and data types implemented in C. Python is also suitable as an extension language for highly customizable C applications such as editors or window managers.
Python is available for various operating systems, amongst which several flavors of Unix, Amoeba, and the Apple Macintosh O.S.
This tutorial introduces the reader informally to the basic concepts and features of the Python language and system. It helps to have a Python interpreter handy for hands-on experience, but as the examples are self-contained, the tutorial can be read off-line as well.
For a description of standard objects and modules, see the Library Reference document. The Language Reference document (XXX not yet existing) gives a more formal reference to the language.
If you ever wrote a large shell script, you probably know this feeling: you’d love to add yet another feature, but it’s already so slow, and so big, and so complicated; or the feature involves a system call or other funcion that is only accessible from C … Usually the problem at hand isn’t serious enough to warrant rewriting the script in C; perhaps because the problem requires variable-length strings or other data types (like sorted lists of file names) that are easy in the shell but lots of work to implement in C; or perhaps just because you’re not sufficiently familiar with C.
In all such cases, Python is just the language for you. Python is simple to use, but it is a real programming language, offering much more structure and support for large programs than the shell has. On the other hand, it also offers much more error checking than C, and, being a very-high-level language, it has high-level data types built in, such as flexible arrays and dictionaries that would cost you days to implement efficiently in C. Because of its more general data types Python is applicable to a much larger problem domain than Awk or even Perl, yet most simple things are at least as easy in Python as in those languages.
Python allows you to split up your program in modules that can be reused in other Python programs. It comes with a large collection of standard modules that you can use as the basis for your programs — or as examples to start learning to program in Python. There are also built-in modules that provide things like file I/O, system calls, and even a generic interface to window systems (STDWIN).
Python is an interpreted language, which saves you considerable time during program development because no compilation and linking is necessary. The interpreter can be used interactively, which makes it easy to experiment with features of the language, to write throw-away programs, or to test functions during bottom-up program development. It is also a handy desk calculator.
Python allows writing very compact and readable programs. Programs written in Python are typically much shorter than equivalent C programs: No declarations are necessary (all type checking is dynamic); statement grouping is done by indentation instead of begin/end brackets; and the high-level data types allow you to express complex operations in a single statement.
Python is extensible: if you know how to program in C it is easy to add a new built-in module to the interpreter, either to perform critical operations at maximum speed, or to link Python programs to libraries that may be only available in binary form (such as a vendor-specific graphics library). Once you are really hooked, you can link the Python interpreter into an application written in C and use it as an extension or command language.
Now that you are all excited about Python, you’ll want to examine it in some more detail. Since the best introduction to a language is using it, you are invited here to do so.
In the next section, the mechanics of using the interpreter are explained. This is rather mundane information, but essential for trying out the examples shown later. The rest of the tutorial introduces various features of the Python language and system though examples, beginning with simple expressions, statements and data types, through functions and modules, and finally touching upon advanced concepts like exceptions and classes.
The Python interpreter is usually installed as
/usr/local/python on those machines where it
is available; putting /usr/local in your
Unix shell’s search path makes it possible to start it by
typing the command
python
to the shell. Since the choice of the directory where the interpreter
lives is an installation option, other places instead of
/usr/local are possible; check with your local
Python guru or system administrator. 1
The interpreter operates somewhat like the Unix shell:
when called with standard input connected to a tty device, it reads and
executes commands interactively; when called with a file name argument
or with a file as standard input, it reads and executes a
script from that file. 2 If
available, the script name and additional arguments thereafter are
passed to the script in the variable sys.argv,
which is a list of strings.
When standard input is a tty, the interpreter is said to be in
interactive mode. In this mode it prompts for the
next command with the primary prompt, usually
three greater-than signs (>>>); for
continuation lines it prompts with the
secondary prompt, by default three dots
(...). Typing an EOF (Control-D) at the
primary prompt causes the interpreter to exit with a zero exit
status.
When an error occurs in interactive mode, the interpreter prints a
message and a stack trace and returns to the primary prompt; with input
from a file, it exits with a nonzero exit status. (Exceptions handled by
an except clause in a
try statement are not errors in this context.)
Some errors are unconditionally fatal and cause an exit with a nonzero
exit; this applies to internal inconsistencies and some cases of running
out of memory. All error messages are written to the standard error
stream; normal output from the executed commands is written to standard
output.
Typing an interrupt (normally Control-C or DEL) to the primary or
secondary prompt cancels the input and returns to the primary prompt.
Typing an interrupt while a command is being executed raises the
KeyboardInterrupt exception, which may be
handled by a try statement.
When a module named foo is imported, the
interpreter searches for a file named foo.py
in a list of directories specified by the environment variable
PYTHONPATH. It has the same syntax as the
Unix shell variable PATH, i.e., a
list of colon-separated directory names. When
PYTHONPATH is not set, an
installation-dependent default path is used, usually
.:/usr/local/lib/python. 3
On BSD’ish Unix systems, Python scripts can be made directly executable, like shell scripts, by putting the line
#! /usr/local/python
(assuming that’s the name of the interpreter) at the beginning of the
script and giving the file an executable mode. (The
#! must be the first two characters of the
file.)
Some versions of the Python interpreter support editing of the current input line and history substitution, similar to facilities found in the Korn shell and the GNU Bash shell. This is implemented using the GNU Readline library, which supports Emacs-style and vi-style editing. This library has its own documentation which I won’t duplicate here; however, the basics are easily explained.
If supported, 4 input line editing is active whenever the interpreter prints a primary or secondary prompt. The current line can be edited using the conventional Emacs control characters. The most important of these are: C-A (Control-A) moves the cursor to the beginning of the line, C-E to the end, C-B moves it one position to the left, C-F to the right. Backspace erases the character to the left of the cursor, C-D the character to its right. C-K kills (erases) the rest of the line to the right of the cursor, C-Y yanks back the last killed string. C-underscore undoes the last change you made; it can be repeated for cumulative effect.
History substitution works as follows. All non-empty input lines issued are saved in a history buffer, and when a new prompt is given you are positioned on a new line at the bottom of this buffer. C-P moves one line up (back) in the history buffer, C-N moves one down. Any line in the history buffer can be edited; an asterisk appears in front of the prompt to mark a line as modified. Pressing the Return key passes the current line to the interpreter. C-R starts an incremental reverse search; C-S starts a forward search.
The key bindings and some other parameters of the Readline library
can be customized by placing commands in an initialization file called
$HOME/.initrc. Key bindings have the form
key-name: function-name
and options can be set with
set option-name value
Example:
# I prefer vi-style editing:
set editing-mode vi
# Edit using a single line:
set horizontal-scroll-mode On
# Rebind some keys:
Meta-h: backward-kill-word
Control-u: universal-argument
Note that the default binding for TAB in Python is to insert a TAB instead of Readline’s default filename completion function. If you insist, you can override this by putting
TAB: complete
in your $HOME/.inputrc. (Of course, this
makes it hard to type indented continuation lines.)
This facility is an enormous step forward compared to previous versions of the interpreter; however, some wishes are left: It would be nice if the proper indentation were suggested on continuation lines (the parser knows if an indent token is required next). The completion mechanism might use the interpreter’s symbol table. A function to check (or even suggest) matching parentheses, quotes etc. would also be useful.
In the following examples, input and output are distinguished by the
presence or absence of prompts (>>>
and ...): to repeat the example, you must type
everything after the prompt, when the prompt appears; everything on
lines that do not begin with a prompt is output from the interpreter.
Note that a secondary prompt on a line by itself in an example means you
must type a blank line; this is used to end a multi-line command.
Let’s try some simple Python commands. Start the interpreter and wait
for the primary prompt, >>>. The
interpreter acts as a simple calculator: you can type an expression at
it and it will write the value. Expression syntax is straightforward:
the operators +, -,
and / work just as in most other languages
(e.g., Pascal or C); parentheses can be used for grouping. For
example:
>>> # This is a comment
>>> 2+2
4
>>>
>>> (50-5+5*6+25)/4
25
>>> # Division truncates towards zero:
>>> 7/3
2
>>>
As in C, the equal sign (=) is used to
assign a value to a variable. The value of an assignment is not
written:
>>> width = 20
>>> height = 5*9
>>> width * height
900
>>>
There is some support for floating point, but you can’t mix floating point and integral numbers in expression (yet):
>>> 10.0 / 3.3
3.0303030303
>>>
Besides numbers, Python can also manipulate strings, enclosed in single quotes:
>>> 'foo bar'
'foo bar'
>>> 'doesn\'t'
'doesn\'t'
>>>
Strings are written inside quotes and with quotes and other funny
characters escaped by backslashes, to show the precise value. (There is
also a way to write strings without quotes and escapes.) Strings can be
concatenated (glued together) with the +
operator, and repeated with :
>>> word = 'Help' + 'A'
>>> word
'HelpA'
>>> '<' + word*5 + '>'
'<HelpAHelpAHelpAHelpAHelpA>'
>>>
Strings can be subscripted; as in C, the first character of a string has subscript 0. There is no separate character type; a character is simply a string of size one. As in Icon, substrings can be specified with the slice notation: two subscripts (indices) separated by a colon.
>>> word[4]
'A'
>>> word[0:2]
'He'
>>> word[2:4]
'lp'
>>> # Slice indices have useful defaults:
>>> word[:2] # Take first two characters
'He'
>>> word[2:] # Drop first two characters
'lpA'
>>> # A useful invariant: s[:i] + s[i:] = s
>>> word[:3] + word[3:]
'HelpA'
>>>
Degenerate cases are handled gracefully: an index that is too large is replaced by the string size, an upper bound smaller than the lower bound returns an empty string.
>>> word[1:100]
'elpA'
>>> word[10:]
''
>>> word[2:1]
''
>>>
Slice indices (but not simple subscripts) may be negative numbers, to start counting from the right. For example:
>>> word[-2:] # Take last two characters
'pA'
>>> word[:-2] # Drop last two characters
'Hel'
>>> # But -0 does not count from the right!
>>> word[-0:] # (since -0 equals 0)
'HelpA'
>>>
The best way to remember how slices work is to think of the indices
as pointing between characters, with the left edge
of the first character numbered 0. Then the right edge of the last
character of a string of n characters has
index n, for example:
+---+---+---+---+---+
| H | e | l | p | A |
+---+---+---+---+---+
0 1 2 3 4 5
-5 -4 -3 -2 -1
The first row of numbers gives the position of the indices 0...5 in
the string; the second row gives the corresponding negative indices. For
nonnegative indices, the length of a slice is the difference of the
indices, if both are within bounds, e.g., the length of
word[1:3] is 3–1 = 2.
Finally, the built-in function len()
computes the length of a string:
>>> s = 'supercalifragilisticexpialidocious'
>>> len(s)
34
>>>
Python knows a number of compound data types, used to group together other values. The most versatile is the list, which can be written as a list of comma-separated values between square brackets:
>>> a = ['foo', 'bar', 100, 1234]
>>> a
['foo', 'bar', 100, 1234]
>>>
As for strings, list subscripts start at 0:
>>> a[0]
'foo'
>>> a[3]
1234
>>>
Lists can be sliced and concatenated like strings:
>>> a[1:3]
['bar', 100]
>>> a[:2] + ['bletch', 2*2]
['foo', 'bar', 'bletch', 4]
>>>
Unlike strings, which are immutable, it is possible to change individual elements of a list:
>>> a
['foo', 'bar', 100, 1234]
>>> a[2] = a[2] + 23
>>> a
['foo', 'bar', 123, 1234]
>>>
Assignment to slices is also possible, and this may even change the size of the list:
>>> # Replace some items:
>>> a[0:2] = [1, 12]
>>> a
[1, 12, 123, 1234]
>>> # Remove some:
>>> a[0:2] = []
>>> a
[123, 1234]
>>> # Insert some:
>>> a[1:1] = ['bletch', 'xyzzy']
>>> a
[123, 'bletch', 'xyzzy', 1234]
>>>
The built-in function len() also applies to
lists:
>>> len(a)
4
>>>
XXX To Be Done.
Of course, we can use Python for more complicated tasks than adding two and two together. For instance, we can write an initial subsequence of the Fibonacci series as follows:
>>> # Fibonacci series:
>>> # the sum of two elements defines the next
>>> a, b = 0, 1
>>> while b < 100:
... print b
... a, b = b, a+b
...
1
1
2
3
5
8
13
21
34
55
89
>>>
This example introduces several new features.
The first line contains a
multiple assignment: the variables
a and b
simultaneously get the new values 0 and 1. On the last line this is used
again, demonstrating that the expressions on the right-hand side are all
evaluated first before any of the assignments take place.
The while loop executes as long as the
condition (here: \(b < 100\))
remains true. In Python, as in C, any non-zero integer value is true;
zero is false. The condition may also be a string or list value, in fact
any sequence; anything with a non-zero length is true, empty sequences
are false. The test used in the example is a simple comparison. The
standard comparison operators are written as
<, >,
=, <=,
>= and <>.
5
The body of the loop is indented: indentation is Python’s way of grouping statements. Python does not (yet!) provide an intelligent input line editing facility, so you have to type a tab or space(s) for each indented line. In practice you will prepare more complicated input for Python with a text editor; most text editors have an auto-indent facility. When a compound statement is entered interactively, it must be followed by a blank line to indicate completion (since the parser cannot guess when you have typed the last line).
The print statement writes the value of
the expression(s) it is given. It differs from just writing the
expression you want to write (as we did earlier in the calculator
examples) in the way it handles multiple expressions and strings.
Strings are written without quotes and a space is inserted between
items, so you can format things nicely, like this:
>>> i = 256*256
>>> print 'The value of i is', i
The value of i is 65536
>>>
A trailing comma avoids the newline after the output:
>>> a, b = 0, 1
>>> while b < 1000:
... print b,
... a, b = b, a+b
...
1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987
>>>
Note that the interpreter inserts a newline before it prints the next prompt if the last line was not completed.
Besides the while statement just
introduced, Python knows the usual control flow statements known from
other languages, with some twists.
Perhaps the most well-known statement type is the
if statement. For example:
>>> if x < 0:
... x = 0
... print 'Negative changed to zero'
... elif x = 0:
... print 'Zero'
... elif x = 1:
... print 'Single'
... else:
... print 'More'
...
There can be zero or more elif parts, and
the else part is optional. The keyword
‘elif’ is short for
‘else if’, and is useful to avoid excessive
indentation. An if...elif...elif... sequence
is a substitute for the switch or
case statements found in other languages.
The for statement in Python differs a bit
from what you may be used to in C or Pascal. Rather than always
iterating over an arithmetic progression of numbers (as Pascal), or
leaving the user completely free in the iteration test and step (as C),
Python’s for statement iterates over the items
of any sequence (e.g., a list or a string). For example (no pun
intended):
>>> # Measure some strings:
>>> a = ['cat', 'window', 'defenestrate']
>>> for x in a:
... print x, len(x)
...
cat 3
window 6
defenestrate 12
>>>
range()
FunctionIf you do need to iterate over a sequence of numbers, the built-in
function range() comes in handy. It generates
lists containing arithmetic progressions, e.g.:
>>> range(10)
[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
>>>
The given end point is never part of the generated list;
range(10) generates a list of 10 values,
exactly the legal indices for items of a sequence of length 10. It is
possible to let the range start at another number, or to specify a
different increment (even negative):
>>> range(5, 10)
[5, 6, 7, 8, 9]
>>> range(0, 10, 3)
[0, 3, 6, 9]
>>> range(-10, -100, -30)
[-10, -40, -70]
>>>
To iterate over the indices of a sequence, combine
range() and len() as
follows:
>>> a = ['Mary', 'had', 'a', 'little', 'boy']
>>> for i in range(len(a)):
... print i, a[i]
...
0 Mary
1 had
2 a
3 little
4 boy
>>>
The break statement breaks out of the
smallest enclosing for or
while loop. Loop statements may have an
else clause; it is executed when the loop
terminates through exhaustion of the list (with
for) or when the condition becomes false (with
while) but not when the loop is terminated by
a break statement. This is exemplified by the
following loop, which searches for a list item of value 0:
>>> for n in range(2, 10):
... for x in range(2, n):
... if n % x = 0:
... print n, 'equals', x, '*', n/x
... break
... else:
... print n, 'is a prime number'
...
2 is a prime number
3 is a prime number
4 equals 2 * 2
5 is a prime number
6 equals 2 * 3
7 is a prime number
8 equals 2 * 4
9 equals 3 * 3
>>>
The pass statement does nothing. It can be
used when a statement is required syntactically but the program requires
no action. For example:
>>> while 1:
... pass # Busy-wait for keyboard interrupt
...
XXX To Be Done.
We can create a function that writes the Fibonacci series to an arbitrary boundary:
>>> def fib(n): # write Fibonacci series up to n
... a, b = 0, 1
... while b <= n:
... print b,
... a, b = b, a+b
...
>>> # Now call the function we just defined:
>>> fib(2000)
1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 1597
>>>
The keyword def introduces a function
definition. It must be followed by the function
name and the parenthesized list of formal parameters. The statements
that form the body of the function starts at the next line, indented by
a tab stop. The execution of a function introduces
a new symbol table used for the local variables of the function. More
precisely, all variable assignments in a function store the value in the
local symbol table; variable references first look in the local symbol
table, then in the global symbol table, and then in the table of
built-in names. Thus, the global symbol table is
read-only within a function. The actual parameters
(arguments) to a function call are introduced in the local symbol table
of the called function when it is called; thus, arguments are passed
using call by value. 6
When a function calls another function, a new local symbol table is
created for that call.
A function definition introduces the function name in the global symbol table. The value has a type that is recognized by the interpreter as a user-defined function. This value can be assigned to another name which can then also be used as a function. This serves as a general renaming mechanism:
>>> fib
<function object at 10042ed0>
>>> f = fib
>>> f(100)
1 1 2 3 5 8 13 21 34 55 89
>>>
You might object that fib is not a function
but a procedure. In Python, as in C, procedures are just functions that
don’t return a value. In fact, technically speaking, procedures do
return a value, albeit a rather boring one. This value is called
None (it’s a built-in name). Writing the value
None is normally suppressed by the interpreter
if it would be the only value written. You can see it if you really want
to:
>>> print fib(0)
None
>>>
It is simple to write a function that returns a list of the numbers of the Fibonacci series, instead of printing it:
>>> def fib2(n): # return Fibonacci series up to n
... result = []
... a, b = 0, 1
... while b <= n:
... result.append(b) # see below
... a, b = b, a+b
... return result
...
>>> f100 = fib2(100) # call it
>>> f100 # write the result
[1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89]
>>>
This example, as usual, demonstrates some new Python features:
The return statement returns with a
value from a function. return without an
expression argument is used to return from the middle of a procedure
(falling off the end also returns from a proceduce).
The statement ret.append(b) calls a
method of the list object
ret. A method is a function that ‘belongs’ to
an object and is named obj.methodname, where
obj is some object (this may be an
expression), and methodname is the name of a
method that is defined by the object’s type. Different types define
different methods. Methods of different types may have the same name
without causing ambiguity. See the section on classes, later, to find
out how you can define your own object types and methods. The method
append shown in the example, is defined for
list objects; it adds a new element at the end of the list. In this case
it is equivalent to ret = ret + [b], but more
efficient. 7
The list object type has two more methods:
insert(i, x)Inserts an item at a given position. The first argument is the index
of the element before which to insert, so
a.insert(0, x) inserts at the front of the
list, and a.insert(len(a), x) is equivalent to
a.append(x).
sort()Sorts the elements of the list.
For example:
>>> a = [10, 100, 1, 1000]
>>> a.insert(2, -1)
>>> a
[10, 100, -1, 1, 1000]
>>> a.sort()
>>> a
[-1, 1, 10, 100, 1000]
>>> # Strings are sorted according to ASCII:
>>> b = ['Mary', 'had', 'a', 'little', 'boy']
>>> b.sort()
>>> b
['Mary', 'a', 'boy', 'had', 'little']
>>>
If you quit from the Python interpreter and enter it again, the definitions you have made (functions and variables) are lost. Therefore, if you want to write a somewhat longer program, you are better off using a text editor to prepare the input for the interpreter and run it with that file as input instead. This is known as creating a script. As your program gets longer, you may want to split it into several files for easier maintenance. You may also want to use a handy function that you’ve written in several programs without copying its definition into each program. To support this, Python has a way to put definitions in a file and use them in a script or in an interactive instance of the interpreter. Such a file is called a module; definitions from a module can be imported into other modules or into the main module (the collection of variables that you have access to in a script and in calculator mode).
A module is a file containing Python definitions and statements. The
file name is the module name with the suffix
.py appended. For instance, use your favorite
text editor to create a file called fibo.py in
the current directory with the following contents:
# Fibonacci numbers module
def fib(n): # write Fibonacci series up to n
a, b = 0, 1
while b <= n:
print b,
a, b = b, a+b
def fib2(n): # return Fibonacci series up to n
ret = []
a, b = 0, 1
while b <= n:
ret.append(b)
a, b = b, a+b
return ret
Now enter the Python interpreter and import this module with the following command:
>>> import fibo
>>>
This does not enter the names of the functions defined in
fibo directly in the symbol table; it only
enters the module name fibo there. Using the
module name you can access the functions:
>>> fibo.fib(1000)
1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987
>>> fibo.fib2(100)
[1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89]
>>>
If you intend to use a function often you can assign it to a local name:
>>> fib = fibo.fib
>>> fib(500)
1 1 2 3 5 8 13 21 34 55 89 144 233 377
>>>
A module can contain executable statements as well as function definitions. These statements are intended to initialize the module. They are executed only the first time the module is imported somewhere. 8
Each module has its own private symbol table, which is used as the
global symbol table by all functions defined in the module. Thus, the
author of a module can use global variables in the module without
worrying about accidental clashes with a user’s global variables. On the
other hand, if you know what you are doing you can touch a module’s
global variables with the same notation used to refer to its functions,
modname.itemname.
Modules can import other modules. It is customary but not required to
place all import statements at the beginning
of a module (or script, for that matter). The imported module names are
placed in the importing module’s global symbol table.
There is a variant of the import statement
that imports names from a module directly into the importing module’s
symbol table. For example:
>>> from fibo import fib, fib2
>>> fib(500)
1 1 2 3 5 8 13 21 34 55 89 144 233 377
>>>
This does not introduce the module name from which the imports are
taken in the local symbol table (so in the example,
fibo is not defined).
There is even a variant to import all names that a module defines:
>>> from fibo import *
>>> fib(500)
1 1 2 3 5 8 13 21 34 55 89 144 233 377
>>>
This imports all names except those beginning with an underscore
(_).
Python comes with a library of standard modules, described in a
separate document (Python Library and Module Reference). Some modules
are built into the interpreter; these provide access to operations that
are not part of the core of the language but are nevertheless built in,
either for efficiency or to provide access to operating system
primitives such as system calls. The set of such modules is a
configuration option; e.g., the amoeba module
is only provided on systems that somehow support Amoeba primitives. One
particular module deserves some attention:
sys, which is built into every
Python interpreter. The variables sys.ps1 and
sys.ps2 define the strings used as primary and
secondary prompts:
>>> import sys
>>> sys.ps1
'>>> '
>>> sys.ps2
'... '
>>> sys.ps1 = 'C> '
C> print 'Yuck!'
Yuck!
C>
These two variables are only defined if the interpreter is in interactive mode.
The variable sys.path is a list of strings
that determine the interpreter’s search path for modules. It is
initialized to a default path taken from the environment variable
PYTHONPATH, or from a built-in default if
PYTHONPATH is not set. You can modify it using
standard list operations, e.g.:
>>> import sys
>>> sys.path.append('/ufs/guido/lib/python')
>>>
Until now error messages haven’t yet been mentioned, but if you have tried out the examples you have probably seen some. There are (at least) two distinguishable kinds of errors: syntax errors and exceptions.
Syntax errors, also known as parsing errors, are perhaps the most common kind of complaint you get while you are still learning Python:
>>> while 1 print 'Hello world'
Parsing error: file <stdin>, line 1:
while 1 print 'Hello world'
^
Unhandled exception: run-time error: syntax error
>>>
The parser repeats the offending line and displays a little ‘arrow’
pointing at the earliest point in the line where the error was detected.
The error is caused by (or at least detected at) the token
preceding the arrow: in the example, the error is
detected at the keyword print, since a colon
(:) is missing before it. File name and line
number are printed so you know where to look in case the input came from
a script.
Even if a statement or expression is syntactically correct, it may cause an error when an attempt is made to execute it:
>>> 10 * (1/0)
Unhandled exception: run-time error: integer division by zero
Stack backtrace (innermost last):
File "<stdin>", line 1
>>> 4 + foo*3
Unhandled exception: undefined name: foo
Stack backtrace (innermost last):
File "<stdin>", line 1
>>> '2' + 2
Unhandled exception: type error: illegal argument type for built-in operation
Stack backtrace (innermost last):
File "<stdin>", line 1
>>>
Errors detected during execution are called exceptions and are not unconditionally fatal: you will soon learn how to handle them in Python programs. Most exceptions are not handled by programs, however, and result in error messages as shown here.
The first line of the error message indicates what happened.
Exceptions come in different types, and the type is printed as part of
the message: the types in the example are
run-time error,
undefined name and
type error. The rest of the line is a detail
whose interpretation depends on the exception type.
The rest of the error message shows the context where the exception happened. In general it contains a stack backtrace listing source lines; however, it will not display lines read from standard input.
Here is a summary of the most common exceptions:
Run-time errors are generally caused by wrong data used by the program; this can be the programmer’s fault or caused by bad input. The detail states the cause of the error in more detail.
Undefined name errors are more serious: these are usually caused by misspelled identifiers. 9 The detail is the offending identifier.
Type errors are also pretty serious: this is another case of using wrong data (or better, using data the wrong way), but here the error can be glanced from the object type(s) alone. The detail shows in what context the error was detected.
It is possible to write programs that handle selected exceptions. Look at the following example, which prints a table of inverses of some floating point numbers:
>>> numbers = [0.3333, 2.5, 0.0, 10.0]
>>> for x in numbers:
... print x,
... try:
... print 1.0 / x
... except RuntimeError:
... print '*** has no inverse ***'
...
0.3333 3.00030003
2.5 0.4
0 *** has no inverse ***
10 0.1
>>>
The try statement works as follows.
First, the try clause (the statement(s)
between the try and
except keywords) is executed.
If no exception occurs, the except clause
is skipped and execution of the try statement
is finished.
If an exception occurs during execution of the try clause, and
its type matches the exception named after the
except keyword, the rest of the try clause is
skipped, the except clause is executed, and then execution continues
after the try statement.
If an exception occurs which does not match the exception named in the except clause, it is passed on to outer try statements; if no handler is found, it is an unhandled exception and execution stops with a message as shown above.
A try statement may have more than one
except clause, to specify handlers for different exceptions. At most one
handler will be executed. Handlers only handle exceptions that occur in
the corresponding try clause, not in other handlers of the same
try statement. An except clause may name
multiple exceptions as a parenthesized list, e.g.:
... except (RuntimeError, TypeError, NameError):
... pass
The last except clause may omit the exception name(s), to serve as a wildcard. Use this with extreme caution!
When an exception occurs, it may have an associated value, also known as the exceptions’s argument. The presence and type of the argument depend on the exception type. For exception types which have an argument, the except clause may specify a variable after the exception name (or list) to receive the argument’s value, as follows:
>>> try:
... foo()
... except NameError, x:
... print 'name', x, 'undefined'
...
name foo undefined
>>>
If an exception has an argument, it is printed as the third part (‘detail’) of the message for unhandled exceptions.
Standard exception names are built-in identifiers (not reserved keywords). These are in fact string objects whose object identity (not their value!) identifies the exceptions. 10 The string is printed as the second part of the message for unhandled exceptions. Their names and values are:
EOFError 'end-of-file read'
KeyboardInterrupt 'keyboard interrupt'
MemoryError 'out of memory' *
NameError 'undefined name' *
RuntimeError 'run-time error' *
SystemError 'system error' *
TypeError 'type error' *
The meanings should be clear enough. Those exceptions with a in the third column have an argument.
Exception handlers don’t just handle exceptions if they occur immediately in the try clause, but also if they occur inside functions that are called (even indirectly) in the try clause. For example:
>>> def this_fails():
... x = 1/0
...
>>> try:
... this_fails()
... except RuntimeError, detail:
... print 'Handling run-time error:', detail
...
Handling run-time error: domain error or zero division
>>>
The raise statement allows the programmer
to force a specified exception to occur. For example:
>>> raise NameError, 'Hi There!'
Unhandled exception: undefined name: Hi There!
Stack backtrace (innermost last):
File "<stdin>", line 1
>>>
The first argument to raise names the
exception to be raised. The optional second argument specifies the
exception’s argument.
Programs may name their own exceptions by assigning a string to a variable. For example:
>>> my_exc = 'nobody likes me!'
>>> try:
... raise my_exc, 2*2
... except my_exc, val:
... print 'My exception occured, value:', val
...
My exception occured, value: 4
>>> raise my_exc, 1
Unhandled exception: nobody likes me!: 1
Stack backtrace (innermost last):
File "<stdin>", line 7
>>>
Many standard modules use this to report errors that may occur in functions they define.
The try statement has another optional
clause which is intended to define clean-up actions that must be
executed under all circumstances. For example:
>>> try:
... raise KeyboardInterrupt
... finally:
... print 'Goodbye, world!'
...
Goodbye, world!
Unhandled exception: keyboard interrupt
Stack backtrace (innermost last):
File "<stdin>", line 2
>>>
The finally clause must follow the except
clauses(s), if any. It is executed whether or not an exception occurred.
If the exception is handled, the finally clause is executed after the
handler (and even if another exception occurred in the handler). It is
also executed when the try statement is left
via a break or
return statement.
Classes in Python make it possible to play the game of encapsulation in a somewhat different way than it is played with modules. Classes are an advanced topic and are probably best skipped on the first encounter with Python.
Python’s class mechanism is not particularly elegant, but quite powerful. It is a mixture of the class mechanisms found in C++ and Modula-3. As is true for modules, classes in Python do not put an absolute barrier between definition and user, but rather rely on the politeness of the user not to “break into the definition.” The most important features of classes are retained with full power, however: the class inheritance mechanism allows multiple base classes, a derived class can override any method of its base class(es), a method can call the method of a base class with the same name. Objects can contain an arbitrary amount of private data.
In C++ terminology, all class members (including data members) are public, and all member functions (methods) are virtual. There are no special constructors or destructors. As in Modula-3, there are no shorthands for referencing the object’s members from its methods: the method function is declared with an explicit first argument representing the object, which is provided implicitly by the call. As in Smalltalk, classes themselves are objects, albeit in the wider sense of the word: in Python, all data types are objects. This provides semantics for renaming or aliasing. But, just like in C++ or Modula-3, the built-in types cannot be used as base classes for extension by the user. Also, like Modula-3 but unlike C++, the built-in operators with special syntax (arithmetic operators, subscripting etc.) cannot be redefined for class members. 11
Consider the following example, which defines a class
Set representing a (finite) mathematical set
with operations to add and remove elements, a membership test, and a
request for the size of the set.
class Set():
def new(self):
self.elements = []
return self
def add(self, e):
if e not in self.elements:
self.elements.append(e)
def remove(self, e):
if e in self.elements:
for i in range(len(self.elements)):
if self.elements[i] = e:
del self.elements[i]
break
def is_element(self, e):
return e in self.elements
def size(self):
return len(self.elements)
Note that the class definition looks like a big compound statement,
with all the function definitons indented repective to the
class keyword.
Let’s assume that this class definition is the
only contents of the module file SetClass.py.
We can then use it in a Python program as follows:
>>> from SetClass import Set
>>> a = Set().new() # create a Set object
>>> a.add(2)
>>> a.add(3)
>>> a.add(1)
>>> a.add(1)
>>> if a.is_element(3): print '3 is in the set'
...
3 is in the set
>>> if not a.is_element(4): print '4 is not in the set'
...
4 is not in the set
>>> print 'a has', a.size(), 'elements'
a has 3 elements
>>> a.remove(1)
>>> print 'now a has', a.size(), 'elements'
>>>
now a has 2 elements
>>>
From the example we learn in the first place that the functions
defined in the class (e.g., add) can be called
using the member notation for the object
a. The member function is called with one less
argument than it is defined: the object is implicitly passed as the
first argument. Thus, the call a.add(2) is
equivalent to Set.add(a, 2).
XXX This section is not complete yet!
The del statement.
The dir() function.
Tuples.
Dictionaries.
Objects and types in general.
Backquotes.
And/Or/Not.
At CWI, at the time of writing, the interpreter can be
found in the following places: On the Amoeba Ultrix machines, use the
standard path, /usr/local/python. On the Sun
file servers, use
/ufs/guido/bin/arch/python,
where arch can be sgi or
sun4. On piring, use
/userfs3/amoeba/bin/python. (If you can’t find
a binary advertised here, get in touch with me.)↩︎
There is a difference between
“python file” and
“python \(<\)file”. In the
latter case input() and
raw_input() are satisfied from
file, which has already been read until the end by
the parser, so they will read EOF immediately. In the former case (which
is usually what you want) they are satisfied from whatever file or
device is connected to standard input of the Python interpreter.↩︎
Modules are really searched in the list of directories
given by the variable sys.path which is
initialized from PYTHONPATH or from the
installation-dependent default. See the section on Standard Modules
later.↩︎
Perhaps the quickest check to see whether command line editing is supported is typing Control-P to the first Python prompt you get. If it beeps, you have command line editing. If not, you can skip the rest of this section.↩︎
The ambiguity of using = for
both assignment and equality is resolved by disallowing unparenthesized
conditions at the right hand side of assignments.↩︎
Actually, call by object reference would be a better description, since if a mutable object is passed, the caller will see any changes the callee makes to it (e.g., items inserted into a list).↩︎
There is a subtle semantic difference if the object is referenced from more than one place.↩︎
In fact function definitions are also ‘statements’ that are ‘executed’; the execution enters the function name in the module’s global symbol table.↩︎
The parser does not check whether names used in a program are at all defined elsewhere in the program, so such checks are postponed until run-time. The same holds for type checking.↩︎
There should really be a separate exception type; it is pure laziness that exceptions are identified by strings, and this may be fixed in the future.↩︎
They can be redefined for new object types implemented in C in extensions to the interpreter, however. It would require only a naming convention and a relatively small change to the interpreter to allow operator overloading for classes, so perhaps someday...↩︎